NUMENUS RenderGin


Load, render and have fun - just faster and more often!

With RenderGin you can turn you 3D-models from CAD and many other applications to stunning images. Use those images to enhance your marketing and boost your sales by communicating your products early, already during a prototype phase. Also you can check design alternatives (such as colors and variants) even before building physical prototypes. 

RenderGin can be used by anyone in need of producing good looking, convincing images from 3D datasets. This includes engineers working on CAD data, architects, marketing- and salespersons, movie makers, designers and many more.

Huge Scenes 


RenderGin is the best application for rendering extremely large scenes. It requires around 2 GB of memory to hold a scene with 25 Million polygons. That makes around more than 200 Million polygons on a 16 GB machine. Imagine the possibilities. And the best is: The number of triangles does hardly affect the performance - that's right, even massive scenes are rendered just as fast as one with only one million.

NURBS - perfect quality, no triangulation!


RenderGin Pro is using NUMENUS' unique direct NURBS technology, which is able to handle NURBS surfaces directly - so no triangulation is required and long waiting times belong to the past. Even imports usually taking hours are done in a matter of minutes (or seconds)!

Realtime Ray Tracing


Realtime ray tracing facilitates the generation of realistic and qualitatively high-class pictures from 3D-scenes, whereas the computation time required for image synthesis is much shorter in comparison to traditional ray tracing. Thanks to the realtime ray tracing technology developed by NUMENUS, the representation of complex 3D data sets is possible in fractions of seconds. Therefore, 3D objects can be displayed, moved and modified in real time easily. Likewise, the physically correct simulation of reflections, shadows and the refraction of light is possible.